Beat down your foes, and then steal their cards - glorious
Adding The Prismatic Piper One of the biggest concerns that came from playtesting was the nervousness that a player wouldn't draft a legendary creature and thus wouldn't have a commander
To represent these, Wizards took the brilliant approach of making them creature sagas, showing how their use in battle is fleeting, yet tremendously powerful
Which is a good thing

Table of Contents show The Deck Sol Ring | Illustration by Mike Bierek Commander (1) Creatures (18) Argothian Enchantress Bloom Tender Destiny Spinner Grand Abolisher Herald of the Pantheon Kor Spiritdancer Light-Paws, Emperor's Voice Sanctum Weaver Sram, Senior Edificer Sythis, Harvest's Hand Eternal Witness Mesa Enchantress Satyr Enchanter Verduran Enchantress Archon of Sun's Grace Eidolon of Blossoms Sun Titan Gisela, Blade of Goldnight Instants (8) Enlightened Tutor Swords to Plowshares Sejiri Shelter Unexpectedly Absent Beast Within Generous Gift Krosan Grip Faith's Reward Sorceries (11) Shatterskull Smashing Bala Ged Recovery Cultivate Idyllic Tutor Kodama's Reach Retether Seize the Day Three Dreams Winds of Rath Austere Command Emeria's Call Enchantments (27) Ethereal Armor Flickering Ward Hyena Umbra Rancor Spider Umbra Utopia Sprawl Wild Growth All That Glitters Daybreak Coronet Fertile Ground Spirit Mantle Sterling Grove Ancestral Mask Armadillo Cloak Battle Mastery Enchantress's Presence Gauntlets of Light Oblivion Ring Shield of the Oversoul Snake Umbra Unquestioned Authority Angelic Destiny Bear Umbra Hallowed Haunting Sage's Reverie Runes of the Deus Sigil of the Empty Throne Artifacts (1) Lands (34) City of Brass Clifftop Retreat Command Tower Contested Cliffs Copperline Gorge Evolving Wilds Fire-Lit Thicket Forest x4 Jungle Shrine Krosan Verge Mosswort Bridge Mountain x2 Okina, Temple to the Grandfathers Plains x3 Razorverge Thicket Reliquary Tower Rootbound Crag Sacred Foundry Shinka, the Bloodsoaked Keep Spinerock Knoll Stirring Wildwood Stomping Ground Sunhome, Fortress of the Legion Sunpetal Grove Temple Garden Temple of the False God Terramorphic Expanse Thespian's Stage This is an enchantment deck with the primary goal to build the biggest and baddest creature on the board, and potentially kill more than one player a turn

You've already got Fist of Suns and Jodah, but here are some less ubiquitous ones: Echo: Thick-Skinned Goblin Slowly Increasing 1/turn: As Foretold Runes: Runeforge Champion Fist of Suns and Jodah-like: Leyline of Mutation Alchemy, Dragons: Sarkhan, Wanderer to Shiv Pay life instead as Activated Ability: Marshland Bloodcaster Alchemy, cards you don't own 1/turn: Grenzo, Crooked Jailer From Exile 1/turn: Charred Foyer / Warped Space Colorless 1/turn: Darksteel Monolith Creature from exile 1/turn: Tlincalli Hunter Conditional, Cycling: New Perspectives Pay life instead 1/turn: Cramped Vents / Access Maze Additionally, other regular omissions: Flash: Cunning Nightbonder Instants and Sorceries: Voracious Reader Flip Creature spells: Krallenhorde Howler Flip , Honest Rutstein One Giant: Invasion of the Giants Target me