With Trample, all of the damage dealt past 0 (known in other games as overkill damage) is directed toward the player or Planeswalker (whichever the attacking player originally targeted)
In particular, bringing back the seven-mana Pinnacle Kill-Ship at a discount sounds like a graveyard dream come true
Countermagic can feel overpowering compared to the removal spells other colors play, as it stops any sort of card before it even enters the battlefield
One of my favorites is Bant Charm - for three mana, we can destroy a key combo piece like Ashnod's Altar, blunt an attack, or counter a key spell
You may have your opponent switch his or her Active Pokemon with 1 of his or her Benched Pokemon
Marnie similarly sticks to the darkness, running the Grimmsnarl, Scrafty, Liepard and Morpeko lines