These cards are not powerful enough to be deck-defining cards in playable decks nor are they bad enough that you would never consider them
If heads, all damage done by attacks to Skarmory during your opponent's next turn is reduced by 20 (after applying Weakness and Resistance)
Spiteful Banditry Blasphemous Act Chain Reaction Chandra's Ignition Anger of the Gods Bonfire of the Damned Copy, Deflect, Steal, And Non-Basic Land Hate Removal and board wipes are all well and good, but red has other tricks that deserve mentioning
It's actually rather interesting to start each series fresh, peg the obvious Expies at the start, and then watch Divergent Character Evolution begin to kick in and the series subverts your expectations
You can only use this effect of "Mikanko Purification Dance" once per turn
Diagram suggestion: Die positioned diagonally on sheet for improved pressure distribution