Tap: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand onto the battlefield.) This version is much more versatile since you are not locked into a single mana cost, yet it costs two more mana and is in Blue
So please dont kill your own creature with it
The game also includes many promo cards, such as "Stardust Dragon/Assault Mode", "Shield Wing", "Elemental Hero Absolute Zero" and "Genesic Dragon"
In addition to this, a big part of the reason these cards were so popular was because the mana in that Standard format was quite bad, to the extent that you were pretty close to wanting Attune with Aether in your decks even before the energy bonus, but once you have the energy bonus you might as well play Harnessed Lightning, which means you may as well play Rogue Refiner to power up your kill spell, and so on
When Arita signs a modern SAR, expect heavy collector demand at release
12 of these cards came from the Magic MicroProse game in 1997, and the other 10 from Magics Japan-exclusive Dreamcast release in 2001