You pay mana to transform these tokens, which can happen at instant speed
Two of the three planeswalkers break with Magic tradition and offer decks built solely around a single type of mana and play style, rather than the traditional two, making it key to work together as a team to dish out damage while fending off Bolas crippling attacks the boss gets three types of mana to wield
Anytime one or more creatures an opponent controls deals damage to another one of your opponents, both you and the attacking player draw a card
Part of what contributes to Emrakuls high value is that it is one of the few ways to control your opponents turns in Magic, and the only creature to do so too
Older Magic has a plethora of playable archetypes built around a bunch of cheap artifacts, and Kappa Cannoneer slides right into these decks
Blue decks can also interact by tapping opposing creatures and keeping them tapped, like with Sleep