Especially in kindred decks you can run into the problem of dumping your entire hand onto the table and them being board wiped, and this not only lets you cast some bigger things before the wrath happens, it also reloads you for afterwards
Three mana for a menacing 2/3 is a nice rate, but allowing you to draw a card anytime you hit a player with a modified creature is the real star of the show
With 12 one-mana plays in the deck it's easy to player her on turn three, +1 to make Red mana, and cast a spell to defend her, and once down her other +1 will draw a spell about 66% of the time
I feel winning that event shouldve put me on the Pro Tour, as it took a number of skillful maneuvers, like continuing to breathe and not leaving the room and going home
Its abilities are: If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time
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