Dungeon cards cant leave the command zone except as they leave the game
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He comes out with 5000 attack, he can attack three times per turn, but can only attack monsters
It can banish every single one in an opponent's Graveyard to boost its ATK and potentially cripple their strategy
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The thing is, Slivers arent actually all that popular in Commander circles, with just 800 decks or so registering the card