If youre looking for other, similar options, Necromantic Selection is a sneaky solution
Try Deck Wizard
While that restriction makes it the lesser of the two, you shouldnt write it off
Commander games can grind out for a lot of turns theres a good chance that eventually its making five or more tokens every single turn, which will lead to a lot of damage with our commander
However, as the copy enters, it'll also apply Catch of the Day's replacement effect again, allowing the copy's controller to choose an option for Keyword , Whenever this creature attacks , and Size
Ok, its not technically land destruction, but it does answer problem lands by removing their types and abilities while having the friendly upside of allowing them to still tap it for mana as if it were a Wastes (or a Mana Confluence)