Im going to quote Gavin Verhey from the article that I linked up above: Game Changers dramatically warp Commander games, allowing players to run away with resources, shift games in ways that many players dislike, block people from play, efficiently search for their strongest cards, or have commanders that tend to take away from more casual games
S-Force Wreck Night 4.2
In decks with many creatures you may want to run at least 1 board protection card with more ( 2-3 ) to be recommended unless you can have other ways to recover your board like mass recursion
Brainstorm is played alongside a lot of cards that can affect the top of your deck
Many of them lack direct firepower, but the Blue-Eyes Toon Dragon is, despite its silly cutesy look, every bit as strong as the iconic Blue-Eyes White Dragon itself
The Ace: She's the best at anything she does, and she knows it