Normal Deck 4.3 8 [21340] JP208 Staunch Defender Normal Trap You can only activate this card when your opponent declares an attack
Youll fill your deck with high-toughness creature cards like 0/7 walls or something like the 0/17 Charix, the Raging Isle
In the early turns, it functions as a removal spell, ramp element, graveyard hate piece, and card selection spell all wrapped in one
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It also has most of the ramp and card draw youll have access to in this pair, so the slower RW deck is really just red splashing white removal and Starfield Shepherd
Switching in Pack 2 will just lead to bad times in Pack 3, so stay disciplined and do your best to stick with the open colors you found in Pack 1