Malcator's Watcher This is yet another option that looks like it could fit well into Affinity-style strategies, but probably is too weak to make the cut
While this card does trigger for each player, I guarantee you'll be making more high-power creatures than your opponents
Argothian Enchantress Chakra Meditation Communal Brewing Dovin's Acuity Enchantress's Presence Firemind's Research Freyalise's Charm Kestia, the Cultivator Mesa Enchantress Mirrodin Besieged Pearl-Ear, Imperial Advisor Satyr Enchanter Sythis, Harvest's Hand Verduran Enchantress
A 6-mana creature that must survive a turn cycle to have an impact doesnt line up with the current format, especially since this elder dinosaur can whiff
You can actually play around this effect once you know your opponent has it, so consider doing so (i.e
It's not a huge thing but it's nice