The problem with that as a criteria is that the cards are all different colours and work best with different support cards or in/against certain builds
If a player has protection from everything, it means three things: 1) All damage that would be dealt to that player is prevented
Some decks have mana in abundance but precious little draw power, and thats where War Room will be suited best
Contact us here and well get back to you as soon as possible.
Please, my friends, unless youre playing a hyper-aggressive deck, dont leave home without four Farseeks and four Thragtusks
Fill in the other slots around this colorless planeswalker with lifegain, ramp, and card draw and you get a bomb late game play that excels in Brawl or some niche Pioneer decks