It seems to be serving double duty for Wizards, as a unique collectors item for judges, and a way to build up more The Brothers' War hype
A 2/4 flier for three mana is great, and on top of that, it can facilitate a lot of lifegain in your angel or cleric tribal decks
It is a Planeswalker that can consistently draw cards on every turn
This is called duplicate protection and is the topic of today's guide
Maybe a card idea gets filed and sticks forever, maybe it gets tweaked in playtesting, or maybe it gets cut completely. In the final Play Design Stage, a separate Wizards of the Coast team with a background in competitive Magic vets the nearly complete set for its competitive elements, sending back proposed changes to fix any balance issues
For one mana, you get an artifact that you can then pay two mana and tap to give a creature pseudo-vigilance