Many cards from the late 1990s and early 2000s were heavily played with, bent, traded endlessly or lost completely, which means fewer remain in good condition today (we were not exactly thinking about resale value at age eight)
Marvel Snap hit the ground running with its consumer-friendly approach (before they slowly eroded it away with increased monetisation)
Series Five cards are the most expensive, costing 6k collector's tokens
Originally inspired by Magic's 'Un-sets' (absurdist, non-competitive, rule-bending cards intended for a silly, fun time) Secret Lairs like this are more collector's items than they are competition-worthy
Summary Mill is a strategy in Magic: The Gathering that involves putting cards from a player's library into their graveyard
But we'd love your thoughts