Palantr of Orthanc Palantr of Orthanc presents foes with a choice that gets worse every passing turn, and can of course be made even nastier if you have effects that can put extra counters on it
It takes 24 hours to recover 1 Trade stamina, but you can use Trade hourglasses to recover faster
But it does make Timeline Culler an awesome Reassembling Skeleton for sacrifice decks, while also working on decks that need to lose life to trigger some ability, or just decks that want an early, repeatable attacker
The rad counters make you lose the game if you have enough of them, but youre not exactly sure how theyre going to make you lose
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Slumbering Keepguard takes advantage of the enchantments before you sacrifice them, while Hopeful Vigil gives you a two-drop that you can easily sacrifice to something else or even to its own ability