A nice protection for our Sliver Tribal

As it stands, the prices are as follows: Secret Lair x Monster Hunter: The Hunt Blind Obedience - around $3 Snap - around $2.50 Village Rites - around $0.25 Mizzium Mortars - around $0.45 Tooth and Nail - around $2 Total value: $8.20 Secret Lair x Monster Hunter: The Hunters Grand Abolisher - around $10 Archaeomancer - around $0.20 Grim Haruspex - around $1.30 Imperial Recruiter - around $12 Champion of Lambholt - around $2 Total value: $25.50 Secret Lair x Monster Hunter: The Monsters Nezahal, Primal Tide - around $8 Sarulf, Realm Eater - around $0.35 Vaevictis Asmadi, the Dire - around $1 Ziatora, the Incinerator - around $0.30 Drakuseth, Maw of Flames - around $0.50 Total value: $10.15 Secret Lair x Monster Hunter: The Monsters 2 Wasitora, Nekorus Queen - around $0.50 Kalamax, the Stormsire - around $0.40 Amareth, the Lustrous - around $0.25 Razaketh, the Foulblooded - around $8 Total value: $9.15 Sol Ring is generally inexpensive on its own (at about $1.20), and while it's a collector's item when it comes out in different, special versions, this doesn't really increase the value of the superdrops

Card Name World Champion, Celestial Weapon Type Legendary Artifact Equipment Rarity Uncommon rules Text Double Overdrive - Equipped creature gets +2/+0 and has double strike.Equip ( : Attach to target creature you control
When you do, put a +1/+1 counter on target attacking creature
Wildcards were created to mimic the tabletop version of trading
You may cast the creature later from exile.) Illustrated by Izzy Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Not Legal Modern Not Legal Brawl Not Legal Legacy Legal Comp