Top Ten List #2 - Top Ten Coolest Things About Working in R&D 10) Regularly scheduled Nerf Wars 9) The dress code (or, more accurately, the lack of one) 8) Working with a group of people that are all as smart as you
You open it up to sorcery speed interaction by having to cast it earlier
Cards like Brainstorm help line up the perfect reveal, while massive spells like In Garruk's Wake feel incredible when cheated into play
With a ward effect with a cost of two life, you can be sure your opponents will always be paying life, whether it be through combat or that ward effect
Beifong's Bounty Hunters Dai Li Agents Deathless Knight Dreg Mangler Earth Village Ruffians Mournwillow Nissa of Shadowed Boughs Pippin, Warden of Isengard Ragnarok, Divine Deliverance Skullbriar, the Walking Grave The Gitrog, Ravenous Ride Tyvar, Jubilant Brawler
If a spell with rebound that you cast from your hand is countered or doesn't resolve (most likely because its targets have become illegal), none of its effects will happen, including rebound