Its the kind of solid card that fits anywhere you need it, but itll be a must-include for any voltron-type decks that include a lot of colors
When brought together, these cards form recognizable scenes from the video games
On its early turns, it doesn't seem to achieve much - play a land, fetch a land, create a puny plant token
Anrakyr the TravellerAnrakyr the Traveller lets you pay life to cast artifacts out of your hand or graveyard, but needing to attack for that may be a liability in a deck without hast
Otherwise its a board wipe leaving us with a 5/6 on the board with nothing to block it, especially if it has been given haste
Sometimes, introducing an element to the game that makes players behave or act differently than they normally would adds a layer of depth and excitement, which youll see in the Commanders we have selected