I had a Bartz and Boko design in the set that needed to change because it didn't work in the rules (classic game designer problem), and I thought it would be a great fit for this role
Or, use it to slip past a pesky blocker or many, if you save up charge counters for a few turns
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Given how easy it is to create the Darkstar token and that it doesnt cost any additional mana, Rufus Shinra is a great card for giving you continual fodder for your sacrifice outlets, but also just for good board presence
Like Jumba, this Lilo card doesn't come with any type of ability, but she's a cost three card that can be inked and, in comparison to other cards that cost the same, she can really pack a punch with her strength of four
Used with the bounce package this card can get a lot of utility and turn games around fast