A new card type, inspired by Final Fantasy summons like Shiva, enters the game with a lore counter, gives an instant effect, and stays for a few turns before vanishing, copying the short but strong nature of summons
Not only are there plenty of soon-to-be constructed staples, but there are tons of Commander gems too
Pack Guardian is already potentially six power at instant speed, but Howlpack Resurgence is effectively a double pump, since both the Guardian and its buddy are Wolves
This helps to keep the price down somewhat, even when theres a lot of interest in the card
3 Munkidori (Japanese card is 107/101) Psychic-Type There are few Pokmon TCG cards as worthy of being made into framed artwork as this depiction of Munkidori by illustrator Teeziro for the Secret Rare Illustration in Twilight Masquerade
New creature types: Varmint Cactus Outlaw Sheriff Coyote Roles: WLawmen, city folk UGamblers, cheats, scam merchants BOutlaws, criminals RProspectors, miners GRanchers, hunters Possible returning mechanics: Affinity for Minions Aftermath (master plans) Clash (duel) Conspire Exploit Extort Foretell/Trap (secret plans, maybe Trap with conditional casting) Split second Suspend (master plans) Transform (origin story, "Now I'm unstoppable!" events) Raid Bloodthirst, morbid, revolt, keyword saboteur Miracle Hellbent, heckbent Keyword first strike while attacking, "quickshot" The very first item on our list was something we've talked about doing for years, the idea of having creatures that other creatures could ride, what we referred to as Mounts