When it comes to UW Control, try siding in Pithing Needle and cast it as soon as possible to get in under those counterspells
The key parts of an overrun are mana value, trample and lethality
Commanders like Yidris enable cascade strategies that overwhelm opponents with value
Getting 2/2s simply for playing Magic is a strong ability on its own, and opens up options for mana ramp, Voltron (making 1 creature super strong through powerups), Curses like Curse of Opulence for table politicking, and several other cool, unique effects that Auras can bring to the table as you build a token army
cards are stacked vertically on top of each other and you have to pull out the entire stack to go diving
For this reason, youll also want to include rummaging effects, like Faithless Looting and Greasewrench Goblin, to smooth things out