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Hunted Troll, for example, gives someone enough 1/1 Faeries to trade in combat, but regenerate means you win in the exchange
That means youll want punisher effects that deal damage to opponents as they take game actions, or just good old-fashioned instant-speed burn spells
With 27 kicker spells in our deck, it's super unlikely that its enters-the-battlefield trigger will whiff, and most often, we have multiple kicker cards to choose from
For example, dedicated discard or card draw spells might be more effective in certain scenarios, so it's important to consider the overall game plan and synergy of the deck before including Esper Charm
A two-mana reduction there is so strong in a heroic brew that needs to layer up effects too