Current data on which of the new top decks (Amber/Emerald Elinor, Amber/Ruby Boost, Amber/Amethyst Midrange, Amber/Steel Steelsong) run Evasive as their defining mechanic wasn't confirmed in this update, so the matchup-specific advice below is left as the deck's general game plan against the two structural opponent types rather than named current decks
Nobody wins in these situations
Courser of Kruphix This approach harnesses green's quintessential ramp strategies, turning each land drop into a potential card draw
Not only does Akroma's Memorial provide a ton of powerful abilities like flying, trample, and first strike, but it also gives protection from black and red for extra strength
Undying enables repeatable sacrifice loops and infinite interactions when paired with the right pieces, giving him one of the highest ceilings among Zombie commanders
These cards help get creatures with strong attack and defense capabilities, spells that offer board control or card advantage, and lands that provide mana acceleration