While white has other token generators that are also sagas, particularly in current Standard, the sequence of token batches over multiple turns uniquely captures the progressive nature of the summon's animation, rather than creating them all at once
This is a great way to change a characters abilities, but isnt a fresh start as damage, item effects and exertion state persist
Thematically, we want to be sniping an opponent's Equipment to make use of Yuffie's free one-time equip effect, but we've got plenty of our own as well if needed
Sometimes an uncommon card is such a great fit for many decks that they quickly raise their price, while some rare cards just dont perform that well
(When this equipment enters create a colorless 1/1 Hero creature token and attach this to it.) Equipped creature gets +2/+2, has trample and haste, and is a Samurai in addition to it's other types
An asterisk (*) denotes a card that was available from a previous set, such as Cogsworth - Talking Clock or Dragon Fire