I, II Discard a card, then draw a card
That makes Recoil one of those cards that has a hard time being bad until the point when your opponent has extra lands they can hold in their hand in order to discard them, at which point most decks that run Recoil are either using that as an excuse to crank up the discard engine or more likely happy enough to have survived this long that they don't care
Compared to my previous Standard metagame snapshot from four weeks ago, which focused on the Standard impact of Magic: The Gathering | Marvel Super Heroes , Izzet Prowess and Jeskai Lessons have increased in popularity, while Four-Color Control and Mono-Green Landfall have slightly dwindled
As Ive said throughout the video, Venturing isnt quite drawing a card most of the time, but it gives you value that isnt that far away from drawing a card, and if this was a 4-mana that drew you a card, it would be amazing
As long as you have more than three lands out with two of them being the ones listed here, thats just pure profit, baby
It is available and fully draftable on Arena