Number Five A creature with a playable power/toughness that makes an innocuous looking piece of carboard when it Enters has been a staple of standard for the last few years
Run at least one "I Win" card
Many of the cards in the deck work (or get better) when you have faeries in play, and Sleep-Cursed Faerie is the key to turning them on early
It gets some Flying Creatures, but nowhere near as many as White or Blue
And, from Final Fantasy , Terra, Magical Adept looks like a slam-dunk pairing
It comes with: A storage box (The Trove itself) 2 deck boxes Likely simple cardboard like The First Chapter 8 Booster Packs 15 Game Tokens A Players Guide The Players Guide that comes with the Trove (if its like the first) will have an overview of the lore, a few highlighted cards, some strategy, and then some cool combos