Weve seen players run Callous Sell-Sword for the Burn Together half in the past, but the lack of instant speed on that makes it a worse option overall
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Some of the features include gym leaders with weaker Pokmon, ...
And it's even better if you have some token synergies
You cant ask for much more flexibility than a modal spell like a charm that kills artifacts, enchantments, or creatures, or even tutors a card
Sure, this is a good swing late game card but it is so useless against so many lists and in the all important early game that it is a pretty bad option in anything bar a sideboard