That said, its likely to be a dead draw in quite a few matchups, so this probably has potential as a decent sideboard card, if nothing else
The deck could dedicate some slots to token-doubling cards but instead has a few pump spells to make your tokens even stronger
Exile an instant and tax them on every spell they cast
Instead, Munitions are a token that you want to sacrifice for various effects and to deal two damage to any target
While the set is heavily criticized for its non-draftable booster boxes, there are still chase cards to look out for when you're opening packs to sell on the secondary market
In the late game though, Cyclonic Rift turns into a brutal win condition: It removes everything that is neither yours nor a land, and since it's not targeted it bypasses color protection and hexproof