Planeswalkers matter is a real enough thing, and I can imagine that some players will design Cubes with heavy die-rolling themes
Commander Overview You actually get two Commanders with this deck, thanks to the partner mechanic, although this is a slightly more restrictive version, as cards may only partner with cards named in the rules text
It's the de facto best commander for its respective creature types in Commander, and that's before you even factor in the back half
Considering with Jorn untaps that mana when he attacks, not when he deals damage, you'll always have the mana needed to pull these off quite nicely
I didn't think so.) Once I had the card concept, I had to figure out what it meant mechanically
But not literally, just figuratively