WB Humans, attrition (add green for more of both) UR Noncreature spells, but sometimes just instants & sorceries (add white to get extra value out of your Cycling noncreature spells) BG Mutate, Graveyard (add U for more Mutate support) RW Cycling, go wide (add B for more human tokens to go wide with) GU Mutate, goodstuff (add R for more good stuff?) To be honest, I havent felt this unsure about a formats archetypes in a while
Mandatory Plays Lands must be moved up above the stacks, where the aces would go in standard solitaire
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No more refreshing
Stickers were something we knew would be in the set from day one, and we spent a lot of time experimenting with different ways of using them
The second new creature is Crackling Spellslinger , a 2/2 Human Wizard with flash, but at the steep cost of 5 mana