This way, you eliminate summoning sickness as early as possible, and there's nothing stopping you from simply casting the mill spell on the following turn
Other rummagers, cyclers, etc
There is still a lot to understand and learn in the game, however, with a lot of associated game mechanics - like ink, lore, and glimmers - intermixing, with even more to come when new chapters are released in the future
Building around this strategy in a more focused way would have me wanting to play Impact Tremors, Purphoros, God of the Forge, Altar of Dementia, and the usual staples of any good ETB focused deck
Protect them as they multiply, then wipe your foes out with a single attack
Mana Clash was instead chosen to be the name used in the first solicitation of the game